CBSE Book Class 11 Informatics Practices Sample Applications

Read and download the Sample Applications PDF from the official NCERT Book for Class 11 Informatics Practices. Updated for the 2025-26 academic session, you can access the complete Informatics Practices textbook in PDF format for free.

NCERT Class 11 Informatics Practices Sample Applications Digital Edition

For Class 11 Informatics Practices, this chapter in CBSE Book Class 11 Informatics Practices Sample Applications provides a detailed overview of important concepts. We highly recommend using this text alongside the NCERT Solutions for Class 11 Informatics Practices to learn the exercise questions provided at the end of the chapter.

Sample Applications NCERT Book Class Class 11 PDF (2025-26)

 

Sample Applications - Case Studies

Types of Applications

 There are several types of applications, which can be developed to simplify our life. All of us must have used many such applications several times such as playing games online, buying movie tickets online, making train/air reservations etc. These applications are broadly categorized as e-Gaming, e-Business, e-Governance, e- Management, e-Learning etc. e-Gaming involves gaming applications on computers or internet. e-Business involves applications dealing with buying and selling of products and services. e-Governance involves applications which are used for administration and management of an organization. e-Management involves applications dealing with day to day management of organizations. e-Learning involves applications which are developed to help learning of any concept.

Case Study 1 - Cross N Knot Game

Problem Statement

You must have played this game several times using pen and paper, yes it is the same game. The aim is to develop a two-player digital version of the same game. Let us first analyze the problem and decide on the requirements before starting the coding.

Problem Analysis

Cross n Knot is a two player game. The aim of the application is to allow the players to decide on the position where they want to place the symbol (in our case cross for player one and knot for player two by default) one by one in a 3 x 3 grid. So the first thing we should have on the form is 9 text fields with suitable labels for placing the symbols. Note that these text fields should be disabled so that they just display the position withou being edited.

The game starts with Player 1 and he has to decide on the position where he wants to place the cross. He will enter this input in a text field and similarly player 2 needs to enter his position in a text field. So the next thing we need to have on the form is 2 text fields to accept the inputs of Player 1 and Player 2 respectively. Note that the Labels against the text fields are necessary as they help in identifying the position where the player is going to place the symbol (cross or knot).

After the player decides on the input he should click on a button to place the symbol in the appropriate position and transfer the turn to the other player. To achieve this we should have two buttons, one for each player.

Apart from these controls we need to have two more buttons - first for restarting the game and second for ending the application.

The game continues till all the text fields are filled .To avoid confusion, when Player 1 is playing, only his controls have to be enabled and the controls of Player 2 have to be disabled. As soon as Player 1 finishes his turn by clicking on the button, the controls of Player 1 should be disabled and the controls for the Player 2 should be enabled.

Problem Solution

The first step is to design the form according to the above analysis. Carefully observe the

Form given in Figure 11.1 and design a similar looking form with the mentioned characteristics.

Let us first now summarize the functionalities required from each of the four buttons of the form - Player 1, Player 2, RE-PLAY and STOP and simultaneously look at the code for each of these buttons.

 

Please refer to the link below - CBSE Class 11 Informatics Practices Sample Applications

NCERT Book Class 11 Informatics Practices Sample Applications

Download the official NCERT Textbook for Class 11 Informatics Practices Sample Applications, updated for the latest academic session. These e-books are the main textbook used by major education boards across India. All teachers and subject experts recommend the Sample Applications NCERT e-textbook because exam papers for Class 11 are strictly based on the syllabus specified in these books. You can download the complete chapter in PDF format from here.

Download Informatics Practices Class 11 NCERT eBooks in English

We have provided the complete collection of NCERT books in English Medium for all subjects in Class 11. These digital textbooks are very important for students who have English as their medium of studying. Each chapter, including Sample Applications, contains detailed explanations and a detailed list of questions at the end of the chapter. Simply click the links above to get your free Informatics Practices textbook PDF and start studying today.

Benefits of using NCERT Class 11 Textbooks

The Class 11 Informatics Practices Sample Applications book is designed to provide a strong conceptual understanding. Students should also access NCERT Solutions and revision notes on studiestoday.com to enhance their learning experience.

Where can I download the latest CBSE Book Class 11 Informatics Practices Sample Applications in PDF for 2025-26?

You can download the latest, teacher-verified PDF for CBSE Book Class 11 Informatics Practices Sample Applications for free on StudiesToday.com. These digital editions are updated as per 2025-26 session and are optimized for mobile reading.

Does this Informatics Practices book follow the latest NCERT rationalized syllabus?

Yes, our collection of Class 11 Informatics Practices NCERT books follow the 2026 rationalization guidelines. All deleted chapters have been removed and has latest content for you to study.

Why is it better to download CBSE Book Class 11 Informatics Practices Sample Applications chapter-wise?

Downloading chapter-wise PDFs for Class 11 Informatics Practices allows for faster access, saves storage space, and makes it easier to focus in 2026 on specific topics during revision.

Are these NCERT books for Class 11 Informatics Practices sufficient for scoring 100%?

NCERT books are the main source for NCERT exams. By reading CBSE Book Class 11 Informatics Practices Sample Applications line-by-line and practicing its questions, students build strong understanding to get full marks in Informatics Practices.